Photo of Black Swan, photographer Little Bentley Hall at Essex 2014
Priss (Lady Death, The Black Swan, The Lady of The Frozen Lake)
Intermediate Goddess Stewardess of Swanmays, CE
Portfolio: Swanmays, Dark Magic, Evil, Winter, Cold, Transformation, Death, Revenge, Bloodfeud,
Aliases: None
Domain Name: Stewardessess of The Swanmays
Superior: The Seelie Court
Allies: The Swanmay Stewardessess, The Seelie Court, Kori, the Orc and Goblinoid Pantheons
Foes: the Seldarine, the Gnome Pantheon
Symbol: Black feather
Wor. Align.: LE, NE, CE, LN, N
Priss is an extremely meddelsome and active intermediate Goddess, as one of the
stewardessess of the Swanmays her magic is put to use to promote death, winter, evil, dark magic and dispear. Reminding all swanmays that life is short and that The Black Swan lurk at any corner ready to reap them into her world. Priss's agenda is to help her closest allie the demigoddess Kori become a lesser Goddess. Priss is delighted by murder and will assist anyone in pushing death as a untimely reward at a price, especially if this could cause a Swanmay sister to falter into the path of evil.
Priss’s Avatar (Necromancer 35, Druid 30, Mage 25)
Priss appears as a tall, slender, human woman with pitch black hair and sorrow filled eyes. She wears black robes with embrodiments of white, silver and black swans. Priss can also appear as a giant black swan if she so chooses.
Priss appears as a tall, slender, human woman with pitch black hair and sorrow filled eyes. She wears black robes with embrodiments of white, silver and black swans. Priss can also appear as a giant black swan if she so chooses.
AC −10; MV 15 or 6, Fl 38 (MC: C); HP 253; THAC0 −3; #AT 3* or 2
Dmg 1d8 + 5 (longsword +5) / 1d4 + 4 (dagger +4)
MR 30%; SZ M (5 feet)
Str 15, Dex 20, Con 16, Int 18, Wis 16, Cha 18
Spells P: 11/11/8/8/6/4/2
Saves PPDM 2; RSW 5; PP 4; BW 4; Sp 6
*Includes two attacks with her primary weapon and one attack with her off-hand weapon.
Special Att/Def: In her right hand, Priss wields Deathblade, a longsword +5 that can cause death instantly once per day. In her left hand,
she typically wields a poisonous dagger +4 At will, Priss can transform into a giant swan. She is never surprised, and no faerie
creature or or avian will attack her. She is
immune to all paralyzation, polymorph, and petrification attacks, as
well as poison, disease, caused wounds, and death magic. She can
only be struck by magical weapons in human form, and +4 or better
magical weapons in swan form.
The Church Swanmays of Priss LE, NE, CE, LN, N, any Swanmay, black swans
Dogma: Swanmay necromancy. Lead the Black Swanmays, winter, death, loss of loved ones.
Day-to-Day Activities: Swanmays
of Priss generally spend their time ensuring death comes quickly and at any time. They maintain contact with other swanmays, gathering
regularly to exchange news and information, and they time their patrols
so they meet up with another swanmay at specific times and places. When
a swanmay fails to show up, searches are quickly organized to find the
individual and discover the reason for her absence, and slay those responsible even for just causing a delay. Swanmays of Priss regularly coherse with Death Druids, Water druids, Winter Druids and Druids of the Natural Order. Their role is also to provide Swanmays of Kori with what they need for their crops.
Important Ceremonies/Holy Days:
The Day of Tokening, each Swanmay will always celebrate the day of
becomming, no other holidays or ceremonies are required but Swanmays of
Priss are encouraged to kill the wounded and proprepare the dead to become one with the Fields of Kori.
Major Centers of Worship: The Death Fields of Kori, joint with the Swanmays of Kori.
Priestly Vestments: Those follow Priss usually wear practical
clothing for their environment, favoring leathers or robes in black, as well as comfortable boots. They keep their hair clean in
whatever style they prefer. Black feathers also feature prominently,
usually in the form of a garland, skullcap, or a pauldron or epaulet
like garment. Some prefer a feathered shawl or dress instead. The holy
symbol used by the faith is the swanmay’s feather token which is a pure black swan feather attached to a black obsidian chain.
Adventuring Garb: Swanmays dress
practically when in the field and in similar manner to their more formal
garb, but with a greater emphasis on colors that blend in with the
environment. They favor garments that allow ease of movement, and only
rarely wear heavy armor.
Specialty Priests Swanmaidens of Priss (Druids, Cleric, Priests, Necromancers)
Requirements: Wisdom 12, Intelligence 11, Charisma 15
Prime Req.: Wisdom, Charisma
Alignment: LE, NE, CE, LN, N, any Swanmay
Weapons: Bone weapons: Club, sickle, dart, spear, dagger, knife, scimitar, sling, staff
Armor: Padded, leather, or hide and wooden, bone, shell or other nonmetallic shield
Major Spheres: All, elemental water, death, necromancy, wards, weather, time
Minor Spheres: Divination, travelers, animal
Magical Items: As druid, anything bone based
Req. Profs: Survival (woodland), swimming
can rebuke and control undead +1 higher than normal for the cleric table.
Bonus Profs: Modern language (pick two from: brownie, dryad,
elvish, korred, pegasus, pixie, satyr, sprite, sylph, treant, unicorn),
weather sense
Some of Priss's specialty priests
are druids. Their abilities and restrictions, aside from changes noted
above and below, are detailed in full in the Player’s Handbook.
- Swanmays of Priss must be swanmay humans.
- At 3rd level, Swanmays of Priss can cast Decay (as the 2nd-level wizard spell) once per day. They gain an additional casting of this spell for every three levels gained above 3rd (so twice at 6th level, three times at 9th, etc.).
- At 10th level, a Swanmay of Priss can craft a new feather token for another swanmay. This crafting takes a full month, during which the swanmay must pray and chant over the object. Generally, this process requires a small amount of blood from the individual the token is made for, and the individual must gather ingredients for the device. Each token is made for a specific individual and cannot be used by another, and the swanmay may not make one for themself.
- At 11th level, a Swanmay of Priss may create permanent Undead servants under their command.This is an evil act so no Neutral Druid can do this without losing their druidic status, though they will after this be specialy Necromancer Druids of Priss, and outcasts from the normal druidic order.
The
Stewardesses of The Swanmay Pantheon contain only female Goddesses,
the supreme Goddess is Summa, Goddess of Magic, followed by equal in
Strenght Goddess of Fertility, Toetha. The intermediate Goddess Priss,
The Black Swan, is the Goddess of Death, while the lesser goddess of
Fire, Vistess, and the lesser goddess of Nature Åne all have very
important parts in this nature oriented pantheon. Finally there are
three demigoddesses, the demigoddess of War, Bybah, the demigoddess of
the Sun, Custi, and the demigoddess of Agriculture, Kori.

No comments:
Post a Comment