Demigoddess Stewardess of Swanmays, LE
Portfolio: Swanmays, Old Age, Autumn, Poison, Riches, Hard labor, Slavery, Time, Disease
Aliases: None
Domain Name: Stewardessess of The Swanmays
Superior: The Seelie Court, Priss
Allies: The Swanmay Stewardessess, The Seelie Court, Priss, the Orc and Goblinoid Pantheons
Foes: the Seldarine, the Gnome Pantheon
Symbol: Withered Black Grayish feather
Wor. Align.: LE, NE, CE, LN, N, CN
Priss
is an extremely meddlesome and active intermediate Goddess, as one of
the
stewardessess of the Swanmays her magic is put to use to promote death,
winter, evil, dark magic and despair. Reminding all swanmays that life
is short and that The Black Swan lurk at any corner ready to reap them
into her world. Priss's agenda is to help her closest Allie the
demigoddess Kori become a lesser Goddess. Priss is delighted by murder
and will assist anyone in pushing death as a untimely reward at a price,
especially if this could cause a Swanmay sister to falter into the path
of evil.
Kori’s Avatar (Druid 30, Cleric 20)
Kori appears as a tall, withered, wrinkled, very old human woman with gray hair and deep penetrating eyes. She wears black robes with embodiments of white, silver and black swans. Kori can also appear as a giant very old black swan with much of its feathers turned gray and a blood red beak if she so chooses.
Kori appears as a tall, withered, wrinkled, very old human woman with gray hair and deep penetrating eyes. She wears black robes with embodiments of white, silver and black swans. Kori can also appear as a giant very old black swan with much of its feathers turned gray and a blood red beak if she so chooses.
AC −10; MV 15 or 6, Fl 38 (MC: C); HP 253; THAC0 −3; #AT 3* or 2
Dmg 1d4 + 2 (Dagger +2) / 1d4 + 2 (dagger +2)
MR 30%; SZ M (5 feet)
Str 15, Dex 20, Con 16, Int 18, Wis 16, Cha 18
Spells P: 11/11/8/8/6/4/2
Saves PPDM 2; RSW 5; PP 4; BW 4; Sp 6
*Includes two attacks with her primary weapon and one attack with her off-hand weapon.
Special Att/Def: In her right hand, Kori wields a poisonous dagger +2 In her left hand,
she wields a poisonous dagger +2 At will, Kori can transform into a giant acient aged black swan with a blood red beak. She is never surprised, and no faerie
creature or or avian will attack her. She is
immune to all paralyzation, polymorph, and petrification attacks, as
well as poison, disease, caused wounds, and death magic. She can
only be struck by magical weapons in human form, and +2 or better
magical weapons in swan form.
The Church Swanmays of Kori LE, NE, CE, LN, N, CN any Swanmay, black swans
Dogma: Swanmay, time, old age, slavery, autumn, hard work, riches, debauchery, regrowth, agriculture, glorification of Kori. The weak shall feed the Strong.
Day-to-Day Activities:
Swanmays
of Kori generally spend their time ensuring the weak feed the strong. They maintain contact with other swanmays, and slaveholders gathering
regularly to exchange news and information. When
a slave fails to show up, searches are quickly organized to find the
individual and discover the reason for her absence, and slay those
responsible even for just causing a delay. Swanmays of Kori regularly
coherse with Death Druids, Earth Druids, Water druids, Winter Druids and Druids of the
Natural Order. Their most important day to day task is to provide Kori with what is needed at The Death Fields of Kori, this include all dead, everything putrefied, leftovers and ashes that can be used as fertilizer. Rule of 1/3, 10% of all crops are to let grow untouched in the field, 10% of all crops are to be set aside for the next growth cycle, 10% of all crops are given as tribute to the Swanmay Clergy of Kori. Old age is the ultimate reward and the oldest living Swanmay of Kori is always the mother superior of the order. The Mother superior oversee all tasks, ceremonies and rule supreme in issues of the agricultural sphere.
Important Ceremonies/Holy Days:
The Day of Tokening, each Swanmay will always celebrate the day of
becoming, prepare the dead to become one with the Fields of Kori. The Grand Autumn Fest at the final day of Autumn, and also at the first day of spring the Mother superior of Kori oversee and initiate and complete the cycle of agriculture.
Major Centers of Worship: The Death Fields of Kori, joint with the Swanmays of Kori.
Priestly Vestments:
Those that follow Kori usually wear practical
clothing for their environment, favoring leathers or robes in black, as
well as comfortable boots. They keep their hair clean in
whatever style they prefer. Black feathers also feature prominently,
usually in the form of a garland, skullcap, or a pauldron or epaulet
like garment. Some prefer a feathered shawl or dress instead. The holy
symbol used by the faith is the swanmay’s feather token which an extremely old swans feather attached to a withered old iron chain
Adventuring Garb: Swanmays dress
practically when in the field and in similar manner to their more formal
garb, but with a greater emphasis on colors that blend in with the
environment. They favor garments that allow ease of movement, and only
rarely wear heavy armor.
Specialty Priests Swanmaidens of Kori (Druids, Cleric, Priests, Necromancers)
Requirements: Wisdom 12, Intelligence 11, Charisma 15
Prime Req.: Wisdom, Charisma
Alignment: LE, NE, CE, LN, N, CN any Swanmay
Weapons: Grown weapons: Club, sickle, dart, spear, dagger, knife, scimitar, sling, staff
Armor: Padded, leather, or hide and wooden, bone, shell or other nonmetallic shield
Major Spheres: All, elemental earth, numbers, animal, weather, time, plant, poison, wealth
Minor Spheres: Divination, travelers, animal, death, necromancy
Magical Items: As druid, anything grown
Req. Profs: Survival (woodland), swimming
can rebuke and control undead +1 higher than normal for the cleric table.
Bonus Profs: Modern language (pick two from: brownie, dryad,
elvish, korred, pegasus, pixie, satyr, sprite, sylph, treant, unicorn),
weather sense
Some of Kori's specialty priests
are druids. Their abilities and restrictions, aside from changes noted
above and below, are detailed in full in the Player’s Handbook.
- Swanmays of Kori must be swanmay humans.
- At 3rd level, Swanmays of Kori can cast (re) Purify food and Drink three times per day. They gain an additional casting of this spell for every levels gained above 3rd (so six at 6th level, nine times at 9th, etc.).
- At 10th level, a Swanmay of Kori can craft a new feather token for another swanmay. This crafting takes a full month, during which the swanmay must pray and chant over the object. Generally, this process requires a small amount of blood from the individual the token is made for, and the individual must gather ingredients for the device. Each token is made for a specific individual and cannot be used by another, and the swanmay may not make one for themself.
- At 11th level, a Swanmay of Kori may create permanent plant based servants under their command. This is not an evil act so any Druid can do this without losing their druidic status. Only one such construct may be under her control at a time, the construct has the same Monster HD as levels of the Swanmay of Kori.
- Mother superior regardless of her level gain a daily quest spell (one spell at least one level above her normal spell level) The quest spell is usually life or death oriented, but can be anything Kori choose to grant her oldest living serving swanmay as her daily gift. If the spell is not used, it is replaced the next day by the new daily quest spell.
The
Stewardesses of The Swanmay Pantheon contain only female Goddesses,
the supreme Goddess is Summa, Goddess of Magic, followed by equal in
Strenght Goddess of Fertility, Toetha. The intermediate Goddess Priss,
The Black Swan, is the Goddess of Death, while the lesser goddess of
Fire, Vistess, and the lesser goddess of Nature Åne all have very
important parts in this nature oriented pantheon. Finally there are
three demigoddesses, the demigoddess of War, Bybah, the demigoddess of
the Sun, Custi, and the demigoddess of Agriculture, Kori.

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